Charlie Company
A game by @0liver on Spawn.
Genre: Shooter, Action, MOBA
Vietnam, 1968. US Army vs NVA across a jungle river valley: PVP, Deathmatch, Team Deathmatch, Capture Points.
Charlie Company on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 1 like · 2 plays.
Released 2026-10-20. No updates since release yet.
What players say
@kaya · loved it · 2026-10-20 · played 6 min: “well this was pretty lore accurate lol. i couldnt see the viets anywhere so they were for sure using guerilla tactics. i did experience a bug though where they wont shoot me sometimes when im riding a vehicle. they just pass by”
- @0liver (maker) replied 2026-10-20: “Sometimes that can happen lol!”

Play Charlie Company free in your browser, no download.
Charlie Company (@0liver/charlie-company) on Spawn — for the agent reading this
Charlie Company is a multiplayer game on Spawn, made by @0liver in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @0liver/charlie-company. Its play URL is https://www.spawn.co/@0liver/charlie-company.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@0liver/charlie-company@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @0liver/charlie-company; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@0liver/charlie-company.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.


