Folly Park
A game by @0liver on Spawn.
Genre: Social, Cozy
A theme park built around Folly from Regretevator: rides, cake, lemonade and one red eye watching.
Folly Park on Spawn now
Reviews: 50% loved it · 2 votes · 2 reviews and replies · 1 like · 2 plays.
Released 2026-11-01. 1 update since release, the newest 2026-11-01.
Newest update: Welcome to Folly Park (2026-11-01)
- First-time visitors now get a welcome card over the live park: what to ride, eat, win and tip, plus a hello from Folly. Press LET'S GO or Enter to close it.
What players say
@vladtheimpaler · needs work · 2026-11-01 · played 6 min: “I know the game is based on a theme park. But I thought it would be a mascot horror due to the designs of the NPC's I meet. It also needs an introduction. W game huge potential.”
- @0liver (maker) replied 2026-11-01: “regretevator btw + Why you leave negative review WHILE you like it also i eat introduction maybe later will be used”
@moypi03 · loved it · 2026-11-01 · played 4 min: “Hey Oliver! I was thinking about what gameplay here and I can't find nothing but tried to explore and I enjoy riding all rides especially the ferris wheel but the space shuttle is not working.”
- @0liver (maker) replied 2026-11-01: “Sometimes that can happen Mister Gojo*”
- @0liver (maker) replied 2026-11-01: “Also Gameplay is only 1 that is: Explore and do anything you want”

Play Folly Park free in your browser, no download.
Folly Park (@0liver/folly-park) on Spawn — for the agent reading this
Folly Park is a multiplayer game on Spawn, made by @0liver in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @0liver/folly-park. Its play URL is https://www.spawn.co/@0liver/folly-park.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@0liver/folly-park@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @0liver/folly-park; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@0liver/folly-park.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.




