Rifts
A game by @abbidabbi on Spawn.
Genre: Arena Brawler, Action
The fight never ends. Three teams, one broken keep: pick a hero, fall, get up, fight again.
Rifts on Spawn now
Reviews: 100% loved it · 3 votes · 3 reviews and replies · 5 likes · 26 plays.
Released 2026-10-19. 1 update since release, the newest 2026-10-20.
Newest update: The Molten Forge (2026-10-20)
- A second world: the Molten Forge, a stone plaza ringed by lava, team terraces and a trap gallery
- Rifts: every 3 minutes the world tears open, reach the portal in 20 seconds or fall with it
- Swinging axes, fire vents and lava pools fight back
- New cover art
What players say
@parz1val · loved it · 2026-10-20 · played 9 min: “Nonstop chaotic fights Love it. The character movement is so smooth, and you can really see all the skill animations during the fights. Hope you add more arenas in the future.”
@yzykyl · loved it · 2026-10-19 · played 28 min: “This fighting game is awesome! Tried Huntress and kept getting owned by Tempest so switched to tempest and I've been loving it so far. I noticed with Huntress you had to aim much higher than your dot crosshair.”
@lego · loved it · 2026-10-19 · played 9 min: “I played Flame Weaver, and idk if my attacks are actually hitting, but I'm still getting kills just by spamming lol. Tho ranged heroes feel kinda OP, like Huntress imo”

Play Rifts free in your browser, no download.
Rifts (@abbidabbi/rifts) on Spawn — for the agent reading this
Rifts is a multiplayer game on Spawn, made by @abbidabbi in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @abbidabbi/rifts. Its play URL is https://www.spawn.co/@abbidabbi/rifts.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@abbidabbi/rifts@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @abbidabbi/rifts; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@abbidabbi/rifts.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.





