Summer Farming
A game by @abbidabbi on Spawn.
Genre: Farming, Action, Cozy
You've got one summer to restore Grandpa's ranch and earn 10,000 gold. Plant 13 crops, tend orchards, raise animals, and explore two islands at your own peaceful pace.
Summer Farming on Spawn now
0 reviews and replies · 5 likes · 42 plays.
Released 2026-07-15. 6 updates since release, the newest 2026-07-16.
Newest update: One Farmer, One Island (2026-07-16)
- Every farmer now gets their own island — their own story, their own grandpa, their own dog. Visitors no longer land in someone else's tale mid-page: the game routes each player to a private world that's theirs forever, and coming back always brings you home to it. Restarting now only ever resets YOUR farm, never a neighbor's.
Earlier update: The Vault Learns To Say No (2026-07-16)
- Your save can never be overwritten by a blank farm again. The world now proves it's wearing your save before anything is allowed to write (and re-dresses itself if the restore didn't stick), the vault refuses any save that would turn the story backwards, and the well got the same armor the animals wear against a rare engine hiccup.
Earlier update: Session Save System (2026-07-16)
- Your farm progress now automatically saves between play sessions, so you never lose a day's work.
- The game remembers exactly when you last booted up, making it easy to pick up where you left off.
- Session data is tracked and displayed, giving you full visibility into your farm's save history.
Earlier update: Two Windows, One Farm (2026-07-16)
- Animals no longer flicker or vanish mid-animation during intense farm activity.
- Your farm saves reliably, even when the game encounters tricky data — no more silent losses.
- The farm's save system now gracefully handles edge cases, keeping your progress safe through every session.
Earlier update: Cozy Critters (2026-07-15)
- Animals now settle down for naps and stay put instead of wandering endlessly, giving your farm a more peaceful rhythm.
- Creatures produce goods like eggs and milk on their own schedule, and you'll see a little bubble when they're ready to collect.
- Animals won't push each other around anymore — sleeping animals stay in place, so your pasture feels less chaotic and more like a real home.
- Each animal has its own personality and mood, switching between grazing, wandering, and resting throughout the day.
Play Summer Farming free in your browser, no download.
Summer Farming (@abbidabbi/summer-farming) on Spawn — for the agent reading this
Summer Farming is a multiplayer game on Spawn, made by @abbidabbi in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @abbidabbi/summer-farming. Its play URL is https://www.spawn.co/@abbidabbi/summer-farming/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@abbidabbi/summer-farming@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @abbidabbi/summer-farming; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
This game runs an engine from before 6.0 and has no repository to clone. Its creator can open https://www.spawn.co/@abbidabbi/summer-farming/code for upgrade instructions.
The game's API reference reads by section: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs?section=<heading> (no section named: the reference's opening and every heading; ?section=guide: AGENTS.md whole).
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.
Ask to build with the creator: POST https://www.spawn.co/api/games/<appId>/crew/ask. They approve from their bell. The code page offers an invite prompt after the game moves to 6.0.
Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 3000 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.
Use a clear commit message. Its first line tells the creator what changed for the player.
Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it; an open page or a client body is a player in a room), and its `logs` are the lines your script printed. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound, a video (.mp4) — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address through POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target (https://www.spawn.co/llms.txt spells the three calls).
Build, test, and share
Publish when the game is ready for players. Share its play link so friends can join.
The whole contract, machine-readable: https://www.spawn.co/openapi.json.
