War of Legions
A game by @ai_lover on Spawn.
Genre: Strategy, Action
War of Legions: real-time tank war on a lava-and-ocean front. Build your own tanks, your own faction, and out-think the enemy.
War of Legions on Spawn now
Reviews: 0% loved it · 1 vote · 1 review or reply · 0 likes · 1 play.
Released 2026-10-23. 2 updates since release, the newest 2026-10-23.
Newest update: Камуфляжи и поворот построек (2026-10-23)
- Buy desert, arctic, or gold camouflage paint schemes in the war table — your units roll out painted in your chosen colors.
- Rotate buildings in four directions with E before placing (↻ on mobile) so your factory gates and shipyards face the way you want.
- Builders now resume work on their own unfinished buildings when you send them back — no need to restart from scratch.
- Building placement now shows honest green highlights only where your commander will actually allow construction, with clear error messages when you can't build.
- All trophies have been redrawn in a unified military style with sharper details: medals, chevrons, helmets, and battle-worn insignia.
Earlier update: Трофеи Легионов (2026-10-23)
- 22 новых трофея: победы на всех картах, фракциях и за быстрые бои
- После боя можно вернуться в меню командования
- Плавнее горы и мягче свет строителя
What players say
@sunraku · needs work · 2026-10-23 · played 8 min: “Hmm I don't know why I can't build factory and shipyard. I already have enough to build it and I do also have a builder but I can't place one. Did I missed something?”

Play War of Legions free in your browser, no download.
War of Legions (@ai_lover/war-of-legions) on Spawn — for the agent reading this
War of Legions is a multiplayer game on Spawn, made by @ai_lover in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @ai_lover/war-of-legions. Its play URL is https://www.spawn.co/@ai_lover/war-of-legions.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@ai_lover/war-of-legions@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @ai_lover/war-of-legions; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

