MG Regno dei Cuori
A game by @andreamgdev on Spawn.
Genre: Action, Arena Brawler, Platformer
Spada-chiave in mano, difendi la piazza al tramonto dalle Ombre. Co-op 2D.
MG Regno dei Cuori on Spawn now
Reviews: 83% loved it · 6 votes · 6 reviews and replies · 6 likes · 11 plays.
Released 2026-10-24. 10 updates since release, the newest 2026-10-28.
Newest update: Light and Cure (2026-10-28)
- Two new skills. LUCE fills as you fight (twice as fast on the Guardian): unleash six light slashes, untouchable, and stun the boss. CURA heals 10 HP for 2 MP. The buttons sit under your hero panel during waves (Q / E on keyboard).
Earlier update: The Dusk Door (2026-10-28)
- A young Guardian now waits at wave 3. Reached wave 5? The Dusk Door left of the Door of Light starts your night at wave 5. FUOCO flies smoother on phones.
Earlier update: The Heart Jar (2026-10-27)
- A glass heart jar now sits on the bench by the Door of Light: leave a tip and hearts burst out.
- Forge and tailor cards answer the first tap on phones and tablets.
- Shop cards stay clear of the joystick on small screens.
Earlier update: Lume (2026-10-27)
- Alone in the plaza? Lume, a teal hero with a star keyblade, now fights beside you: it strikes the Shadows near you (the kills count as your hearts), calls out, and picks you up once per wave when you fall. When a friend joins, Lume steps aside. The Door of Light arrow now floats over the door in the plaza and no longer covers your panels on phones.
Earlier update: The Plaza Wakes (2026-10-25)
- The plaza isn't quiet anymore: a couple of weak Shadows creep out of the pools while you wait, so your first swing hits something. The lobby panel is one small line with the top record on it, and a gold arrow points you to the Door to Light.
What players say
@sunraku · loved it · 2026-10-28 · played 9 min: “Bro, this is such a great game. I reached wave 15 and it feels better to reach that stage. I hope you could add some skills to easily defeat the boss each wave. Would be great if added haha”
- @andreamgdev (maker) replied 2026-10-28: “Ok”
- @andreamgdev (maker) replied 2026-10-28: “Done add”
@neitantei · needs work · 2026-10-27 · played 2 min: “I can't go under the ledge to collect the items. Is this intentional or a bug? Please fix it.”
- @andreamgdev (maker) replied 2026-10-27: “Ok fix this”
- @andreamgdev (maker) replied 2026-10-27: “Done fix”
@larrielabs · loved it · 2026-10-26 · played 6 min: “ヾ(•ω•`)o I really love how you designed the map! The colors feel so lively, and defeating the boss was really satisfying. I got hooked trying to overcome the challenge! 🍬”
- @larrielabs replied 2026-10-26: “I was wondering if there's a key/control to crouch, since some defeated enemies drop candy under the platform and I couldn't reach it even after trying different keys. 🍬👀 Aside from that, I'm excited to see more maps in the next run! 💕 ~”
- @andreamgdev (maker) replied 2026-10-26: “Ok”
@vladtheimpaler · loved it · 2026-10-25 · played 4 min: “Never would've thought that I'm going to play the game like this bro, looks really retro and I love that I can shoot out magic. The upgrades are a nice touch too”
- @andreamgdev (maker) replied 2026-10-25: “Ok”
@moypi03 · loved it · 2026-10-24 · played 3 min: “This game was so easy to pass through all waves. Make it harder haha. This game was so fun”
- @andreamgdev (maker) replied 2026-10-24: “Ok”







Play MG Regno dei Cuori free in your browser, no download.
MG Regno dei Cuori (@andreamgdev/mg-regno-dei-cuori) on Spawn — for the agent reading this
MG Regno dei Cuori is a multiplayer game on Spawn, made by @andreamgdev in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @andreamgdev/mg-regno-dei-cuori. Its play URL is https://www.spawn.co/@andreamgdev/mg-regno-dei-cuori.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@andreamgdev/mg-regno-dei-cuori@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @andreamgdev/mg-regno-dei-cuori; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.









