Ossobuco Tale
A game by @andreamgdev on Spawn.
Genre: Party Game, Action
Undertale in co-op: schivate insieme le ossa dello scheletro chef. Combattetelo o risparmiatelo.
Ossobuco Tale on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 1 like · 14 plays.
Released 2026-10-13. 1 update since release, the newest 2026-10-13.
Newest update: English Tongue (2026-10-13)
- Play Ossobuco Tale in English — a language toggle button sits in the top right corner of the kitchen.
- Every word Ossobuco shouts, every choice you make, and every message from your bones now speaks your tongue.
What players say
@laurence1 · needs work · 2026-10-13 · played under a minute · 1 heart: “Hi @andreamgdev I'm here again in your second game! Looking forward on the english language! I'll be back and I'm looking forward on it!”
- @andreamg2tablet replied 2026-10-13: “Ok”
- @andreamg2tablet replied 2026-10-13: “@andreamg2tablet done”
- @andreamgdev (maker) replied 2026-10-13: “Done mr one piece”
@alongzera · needs work · 2026-10-13 · played 3 min · 1 heart: “hope you can add an option for english language thank you!”
- @andreamgdev (maker) replied 2026-10-13: “Ok”
- @andreamgdev (maker) replied 2026-10-13: “Done”


Play Ossobuco Tale free in your browser, no download.
Ossobuco Tale (@andreamgdev/ossobuco-tale) on Spawn — for the agent reading this
Ossobuco Tale is a multiplayer game on Spawn, made by @andreamgdev in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @andreamgdev/ossobuco-tale. Its play URL is https://www.spawn.co/@andreamgdev/ossobuco-tale/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@andreamgdev/ossobuco-tale@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @andreamgdev/ossobuco-tale; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.





