Shaolin Mind Body and Spirit
A game by @annias on Spawn.
Genre: Action
Tekken-style free-movement kung fu: four limbs, two masters, one temple courtyard.
Shaolin Mind Body and Spirit on Spawn now
Reviews: 100% loved it · 4 votes · 4 reviews and replies · 6 likes · 12 plays.
Released 2026-10-16. 5 updates since release, the newest 2026-10-18.
Newest update: Folding Phone Menu and Back to the Title (2026-10-18)
- On phones and in shared X posts the title menu now folds into a gold seal tab after a few seconds so the bout fills the screen. Tap MENU or any seal to open it. Coming back to the game always starts you on the title menu. The temple-gate button is now Explore the Temple, where the story begins.
Earlier update: Sharper Jump Strikes, Throw Keys and Lesson Icons (2026-10-18)
- Jump strikes: every button is its own move now. 1 is a quick lead-hand jab, 2 a heavy rear hand, 3 a snap kick, 4 a power kick that knocks down on a counter hit. The move list shows jump ↗ / ↖. Controls: the card names each master's own four throws with the real keys, and LB/RB/LT/RT (L1/R1/L2/R2) beside them. Lessons: the bar's buttons are icon tiles, and every step shows its type as an icon (talk, watch, drill, chain, trial, guard, quiz). Path: starting an exam from inside another bout now seats you right in the ring.
Earlier update: Phone lesson bar fix (2026-10-18)
- Every master now throws with their own unique paired throws (shoulder buttons too). New jump-forward and jump-back punches and kicks for every style. Path of the Sash explains your rank, awards earned sashes in ceremony, and unlocks move trails you can wear and toggle. Lesson bar redesigned as a row of school icons.
- On phones the lesson bar now sits under the menu, clear of the stick and strike buttons.
Earlier update: Versus Night (2026-10-18)
- CHARACTER SELECT right on the results card: swap masters and rematch without leaving. Every master pairing now trades its own voiced openers before round 1, three per matchup, rotating (press any limb to skip). Rematches keep a running set score, NEW FOE queues you again from the card, and the card tells you when your foe has left. Fast exchanges read cleaner: mashing is capped, long unanswered strings scale down and the 4th hit staggers, trades are softer, one counter flash per string. The Versus lobby walks you through YOUR MASTER, FIND A FOE, FIGHT.
Earlier update: Footwork and Flow (2026-10-17)
- Every master now steps, circles and turns with planted feet instead of sliding.
- All seven masters have their own combo flow, recoil and reach.
- After a knockdown, the fallen fighter gets up and gives back a little room.
- Fighters Studio: build a hybrid, dye the robe with a primary and an accent colour, and walk the Path of the Sash.
- Jumps rise and fall on a real arc, with a crouch on landing.
What players say
@neitantei · loved it · 2026-10-16 · played 6 min · shown first by the maker: “I'm really liking the concept and character illustrations! I noticed a slight delay when launching enemies into the air, though. Other than that, the battle animations are cool, especially seeing my character use Wing Chun to fight lol.”
- @annias (maker) replied 2026-10-16: “Really appreciate you taking a moment to let me know! Ill work on improving <3 have fun!”
@sunraku · loved it · 2026-10-16 · played 4 min · shown first by the maker: “Hey bro! this game was great. The combo was good and the I love the looks of the characters. I still didn't try them all. Still exploring it and lets see which fighter would be my favorite haha. I just found that the hits were like passing the body”
- @annias (maker) replied 2026-10-16: “Big love sunraku you are always showing me love and I am grateful”
@flickaboo · loved it · 2026-10-17 · played 4 min: “he graphics and character designs look really nice! I also love how the fighting feels in this game. It's really enjoyable, and I’m definitely into this kind of game!”
@laurence1 · loved it · 2026-10-17 · played 8 min: “Hi @annias! I hope you are having an awesome day ahead! I love the playstyle of it like I'm playing in the arcade just like the old days gives me nostalgia! I would definitely invite my friend to this one so we can duel with each other too see whos-”
- @laurence1 replied 2026-10-17: “the goat in SHAOLIN MIND BODY AND SPIRIT! It would be cool also if you add like difficulty on the arcade mode because I can just spam the attack button and they just got taken down xD.”



Play Shaolin Mind Body and Spirit free in your browser, no download.
Shaolin Mind Body and Spirit (@annias/shaolin-mind-body-and-spirit) on Spawn — for the agent reading this
Shaolin Mind Body and Spirit is a multiplayer game on Spawn, made by @annias in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @annias/shaolin-mind-body-and-spirit. Its play URL is https://www.spawn.co/@annias/shaolin-mind-body-and-spirit.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@annias/shaolin-mind-body-and-spirit@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @annias/shaolin-mind-body-and-spirit; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.








