Cargo Raider
A game by @arc_keeper_77 on Spawn.
Genre: Shooter, Tactics, Extraction
A laden container ship crawls through pirate alley, the shipping lane where the Gulf of Aden meets the Somali coast. Her engines are throttled back, her crew is on edge, and a fast skiff is closing from the horizon. Ride in with the boarders, throw a ladder against the hull and fight your way up over the rail to plant the seizure device, or hold the ship as her crew and security team from the bridge wings, container stacks and the dark corridors below deck. Buy your kit each round, one life, no second chances. Cut the power, climb under fire, clear the stairwells. Round-based attack and defend, 6v6 with bots filling every empty seat.
Cargo Raider on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 6 plays.
Released 2026-10-14. 3 updates since release, the newest 2026-10-15.
What players say
@makeriffic · loved it · 2026-10-15 · played 19 min: “This game, it feels like I about to take Caption Philips of Mearsk Alabama XD lmao. I like thow us the terrorist gain access to kevlar armor and helmet, as well as NVGs, flashbang and smoke bombs. Just some few bugs, but an update should do it.”
@jeon · loved it · 2026-10-15 · played 7 min: “Damn, this is pretty cool bro! 😂 It reminds me of those Somali pirates hijacking ships at sea haha xD. The whole vibe makes it feel like I'm part of a pirate crew raiding other ships!”

Play Cargo Raider free in your browser, no download.
Cargo Raider (@arc_keeper_77/cargo-raider) on Spawn — for the agent reading this
Cargo Raider is a multiplayer game on Spawn, made by @arc_keeper_77 in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @arc_keeper_77/cargo-raider. Its play URL is https://www.spawn.co/@arc_keeper_77/cargo-raider.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@arc_keeper_77/cargo-raider@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @arc_keeper_77/cargo-raider; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



