Spawn of the Dead
A game by @atfundum on Spawn.
Genre: Horror, Survivors, Action, Shooter
Co-op sword fighting through a fallen 1980s beach resort: cut the horde apart, limb by limb.
Spawn of the Dead on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 2 plays.
Released 2026-10-26. 2 updates since release, the newest 2026-10-26.
Newest update: LINE 2 · Playa Central (2026-10-26)
- A new linear mission under the resort: take the M LINE 2 stairs on the main street, throw the breaker in the dark ticket hall, hold while the shutter grinds up, walk the tunnel and the stalled train, and climb out the maintenance stairwell before the horde catches you. +750 each. Teammate bot Kofi can now be hurt, downed and lifted. Zombies scale less steeply per round and dull blades bite harder.
What players say
@chizkeykkk · loved it · 2026-10-26 · played 12 min · 1 heart: “This game is nice! I like the difficulty of it and the challenge, I hope soon we can be able to buy more guns and ammos”
@makeriffic · loved it · 2026-10-26 · played 10 min: “Bro that was intense zombie horde!! It got me standing up in my chair. Gameplay is awesome and I would want to play more maps in the future. Looking forward for more missions and maps brother!”


Play Spawn of the Dead free in your browser, no download.
Spawn of the Dead (@atfundum/spawn-of-the-dead) on Spawn — for the agent reading this
Spawn of the Dead is a multiplayer game on Spawn, made by @atfundum in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @atfundum/spawn-of-the-dead. Its play URL is https://www.spawn.co/@atfundum/spawn-of-the-dead.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@atfundum/spawn-of-the-dead@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @atfundum/spawn-of-the-dead; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



