Miss
A game by @billy2 on Spawn.
Genre: Horror, Action
Locked in a dead school at night with Miss. Find three keys, get out, survive five nights.
Miss on Spawn now
Reviews: 100% loved it · 3 votes · 3 reviews and replies · 4 likes · 7 plays.
Released 2026-10-20. No updates since release yet.
What players say
@sunraku · loved it · 2026-10-20 · played 5 min: “I really love the suspense sound you put in here. It feels like I need to get run fast hahaha. I was just curious with the walk sound cause yeah I know it was way to make the game scary and it was effective but it was not accurate to walk sound”
@laurence1 · loved it · 2026-10-20 · played 6 min: “Hi @billy! your game is so terrifying! I had so much fun playing the game! Me and my friends were able to play with each other! Looking forward on what you will add into the game!”
@alongzera · loved it · 2026-10-20 · played 4 min: “love the concept and had fun playing it. would love to have more maps in the game. thanks!”

Play Miss free in your browser, no download.
Miss (@billy2/miss) on Spawn — for the agent reading this
Miss is a multiplayer game on Spawn, made by @billy2 in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @billy2/miss. Its play URL is https://www.spawn.co/@billy2/miss.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@billy2/miss@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @billy2/miss; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@billy2/miss.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.





