Cube Critters
A game by @chillz on Spawn.
Genre: RPG, Cozy
Catch cute critters with glowing cubes, raise a team, and beat the Grove Warden on the hill.
Cube Critters on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 2 plays.
Released 2026-10-25. No updates since release yet.
What players say
@jeon · loved it · 2026-10-26 · played 5 min: “Damn, this is cute! 😂 I love grinding to level up my pets, fighting NPCs, and exploring the open world. It gives me Pokémon vibes! Since the village is pretty big, a map would make exploring way easier.”
- @chillz (maker) replied 2026-10-26: “hey, super happy you had fun! I appreciate the idea for the map, as well - I'll try and work that into the next batch of updates!”
@flickaboo · loved it · 2026-10-26 · played 10 min: “The Pokémon-style critter collecting is easy to understand! 🐾 I picked Tamber as my partner and managed to beat the Grove Warden. The goal was clear, from catching critters to taking on the boss. GG on the game! 🎮”
- @chillz (maker) replied 2026-10-26: “glad you enjoyed it! and thanks so much for giving it a try”

Play Cube Critters free in your browser, no download.
Cube Critters (@chillz/cube-critters) on Spawn — for the agent reading this
Cube Critters is a multiplayer game on Spawn, made by @chillz in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @chillz/cube-critters. Its play URL is https://www.spawn.co/@chillz/cube-critters.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@chillz/cube-critters@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @chillz/cube-critters; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@chillz/cube-critters.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



