Raid Night
A game by @chocopuff on Spawn.
Genre: RPG, Strategy, Tactics
Lead eight clueless raiders against the Ember Tyrant. Call the mechanics or wipe.
Raid Night on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 4 likes · 4 plays.
Released 2026-10-26. 2 updates since release, the newest 2026-10-26.
Earlier update: Hero Chest spin and roster polish (2026-10-26)
- Opening a Hero Chest now flicks through hero silhouettes, slows down and lands on the hero you pulled before revealing them. The hero panel header is cleaner with a bigger name, and the portrait and quote sit further in from the edge. Lots of UI theme polish across the roster.
What players say
@rookie · loved it · 2026-10-26 · played 7 min: “W game! What a smart concept of making a game like this! choco puff W”
- @chocopuff (maker) replied 2026-10-26: “Thanks man! Hard mode is when you can only yell at your raid members no buttons”
@moypi03 · loved it · 2026-10-26 · played 7 min: “The game is like "Final fantasy". It cool how I command my troops using type or voice. It kinda unique of game attacking like this. Love this!”
- @chocopuff (maker) replied 2026-10-26: “I was inspired by those old wow raids where people just shouted at each other. hard mode you can only use voice or type lol”


Play Raid Night free in your browser, no download.
Raid Night (@chocopuff/raid-night) on Spawn — for the agent reading this
Raid Night is a multiplayer game on Spawn, made by @chocopuff in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @chocopuff/raid-night. Its play URL is https://www.spawn.co/@chocopuff/raid-night.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@chocopuff/raid-night@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @chocopuff/raid-night; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@chocopuff/raid-night.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.




