Valenfeld
A game by @chubigans on Spawn.
Genre: RPG, Adventure
ALPHA, 18+. For people who love MMOs, Daggerfall and Morrowind. Valen is a huge, hardcore open world the gods walked out on: no level scaling, no hand-holding, danger around every corner and locals with opinions about you. Classless skills, eleven starting paths, a talent web to theorycraft. Leave your hometown and find out how far you get.
Valenfeld on Spawn now
Reviews: 100% loved it · 4 votes · 4 reviews and replies · 7 likes · 21 plays.
Released 2026-10-24. 8 updates since release, the newest 2026-10-26.
Earlier update: Adventurers & Chat (2026-10-26)
- A chat box like the old MMOs: press Enter to talk. Global and Local channels (/g, /l), /who to see who's online, /help. An Updates tab shows level-ups, finished quests and who comes online or leaves. New Players board in the P menu: every adventurer's level, build, gold, quests and kills. Fixed getting stuck in the starting cell.
Earlier update: A living continent (2026-10-25)
- Distinct regions across the map: oak wildwoods, birch dales, pine and alpine slopes, deserts and fens, each with its own trees and cover. Leaf canopies redrawn so forests read as leaves, not squares. Tutorial and opening fixes, new character and creature bodies.
Earlier update: Steel and Footfalls (2026-10-25)
- Sword swings snap: the camera leans back on the wind-up and flings forward with the blow, and every weapon has its own weight.
- Soft footsteps that quicken as you run, with a faint head bob.
- Skills now climb on a proper curve: each level takes more practice than the last.
- The hooded stranger no longer hands you a spare pack. Your kit comes off the guard.
- Dropping into the sewer now faces you down the tunnel.
- Twenty-two roadside hamlets along the roads, and many new quests, people and items.
Earlier update: Sixteen Towns Rise (2026-10-25)
- Sixteen towns now stand across the continent, each laid out its own way: a crater town, peak forts, harbours, canyon ledges, stilt villages.
- Buy a mortar and pestle from an alchemist. Four grades, and each grade opens a new tier of recipes.
- Arrows go in your offhand. Smiths and general stores sell them cheap, and you can loot them back from what you shot.
- Block with your weapon when you have no shield.
- Resist arrest and every guard fights you on sight.
Earlier update: Talent web, abilities, great houses, summons (2026-10-24)
- A 345-talent web across 18 disciplines and bridges, 72 abilities and manuals, three Great House questlines with ranks and oaths, five guild storylines, and summoned companions: wolves, the Warder, bone retainers, a brass contraption, hired earth, an ancestor and a spirit guide fight at your side.
What players say
@chizkeykkk · loved it · 2026-10-27 · played 11 min: “The game was great, I love the adventure, however I somehow fell out of the map somewhere and suddenly came back to where I started 😭😭”
@moypi03 · loved it · 2026-10-24 · played 7 min: “Bro I tried to finish the first quest but I end up getting in jail again because I kill the guards outside hahaha hope there's a specific guide that I can use to progress in the game I'm already outside but the quest still showing”
- @chubigans (maker) replied 2026-10-24: “Alright yeah i gotta test this out a bit... glad to see you had fun!”
- @chubigans (maker) replied 2026-10-24: “Im just starting the prototype lol its super new...”
@rookie · loved it · 2026-10-24 · played 10 min: “Hi @chubi! I hope you are having a good day! It would be cool if you add an onboarding tutorials and objectives that would be really good! Also put some unstuck botton that would be really helpful! May you have a good day ahead!”
- @chubigans (maker) replied 2026-10-24: “will do thanks for playing! im open to any feedback or contributors”
@alongzera · loved it · 2026-10-24 · played 8 min: “would really suggest to get a guide or objectives tab for new players like us to have something to follow and goals to achieve.”
- @chubigans (maker) replied 2026-10-24: “will do thanks for playing! im open to any feedback or contributors”




Play Valenfeld free in your browser, no download.
Valenfeld (@chubigans/valenfeld) on Spawn — for the agent reading this
Valenfeld is a multiplayer game on Spawn, made by @chubigans in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @chubigans/valenfeld. Its play URL is https://www.spawn.co/@chubigans/valenfeld.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@chubigans/valenfeld@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @chubigans/valenfeld; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@chubigans/valenfeld.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.








