Pucks.IO
A game by @coffeewithcross on Spawn.
Genre: Action
One giant neon maze. Eat the dots, dodge the ghosts, grab a pellet and bite back. Die and your score starts over.
Pucks.IO on Spawn now
Reviews: 50% loved it · 2 votes · 2 reviews and replies · 1 like · 3 plays.
Released 2026-10-28. No updates since release yet.
What players say
@jeon · loved it · 2026-10-28 · played 2 min: “Damn, this Pac-Man game is fun! I love how big the maze is and how it changes, but somehow I'm always the one dying when I pass through others haha xD 😂”
@makeriffic · needs work · 2026-10-28 · played 10 min: “I love the idea of Pacman gameplay but sometimes the powerups confuses me. Maybe add an encyclopedia for all the power ups and stuff. Also the game sometimes stutter. Or my character just stop for a second to move. Can you check that for me? Thanks”

Play Pucks.IO free in your browser, no download.
Pucks.IO (@coffeewithcross/pucks-io) on Spawn — for the agent reading this
Pucks.IO is a multiplayer game on Spawn, made by @coffeewithcross in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @coffeewithcross/pucks-io. Its play URL is https://www.spawn.co/@coffeewithcross/pucks-io.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@coffeewithcross/pucks-io@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @coffeewithcross/pucks-io; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



