World of Grenades - Alpha
A game by @coffeewithcross on Spawn.
Genre: Action, Shooter, Arena Brawler, Party Game
First-person neon robot arena: cook and throw Frags, first to 11 Points (win by 2) wins.
World of Grenades - Alpha on Spawn now
Reviews: 0% loved it · 1 vote · 1 review or reply · 0 likes · 2 plays.
Released 2026-11-01. No updates since release yet.
What players say
@kaya · needs work · 2026-11-01 · played 9 min: “this piston bot just dominated two games until i finally won one for myself :D the start was a bit confusing, especially with the pads. i didn't know which were jump and powerup pads, so it took a while for me to know how the map works. i also don't-”
- @kaya replied 2026-11-01: “know whether my grenades hit the enemy cause there were no hit indications. i really love the concept of grenades being used in an arena though instead of the usual "shooter" gameplay.”

Play World of Grenades - Alpha free in your browser, no download.
World of Grenades - Alpha (@coffeewithcross/world-of-grenades-alpha) on Spawn — for the agent reading this
World of Grenades - Alpha is a multiplayer game on Spawn, made by @coffeewithcross in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @coffeewithcross/world-of-grenades-alpha. Its play URL is https://www.spawn.co/@coffeewithcross/world-of-grenades-alpha.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@coffeewithcross/world-of-grenades-alpha@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @coffeewithcross/world-of-grenades-alpha; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

