Slime Stomp
A game by @cupcakellama on Spawn.
Genre: Arena Brawler, Party Game, Action
You are a tiny blocky slime. Hop to grow, land on other slimes to squash them, drink potions, be the biggest.
Slime Stomp on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 4 likes · 11 plays.
Released 2026-10-25. No updates since release yet.
What players say
@yujiro · loved it · 2026-10-25 · played 9 min: “I had so much fun stomping every slime and collecting power-ups to make it even easier! I’d love to see the potions get more detailed visuals instead of their current 2D look, so they feel more polished and fit the game better.”
@laurence1 · loved it · 2026-10-25 · played 8 min: “I will invite my friends to play this game! It so fun and chilling also the audio is really perfect for the game!”
- @laurence1 replied 2026-10-25: “W game cupcake! Make moree!”

Play Slime Stomp free in your browser, no download.
Slime Stomp (@cupcakellama/slime-stomp) on Spawn — for the agent reading this
Slime Stomp is a multiplayer game on Spawn, made by @cupcakellama in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @cupcakellama/slime-stomp. Its play URL is https://www.spawn.co/@cupcakellama/slime-stomp.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@cupcakellama/slime-stomp@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @cupcakellama/slime-stomp; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



