Blacktop Brawl
A game by @devcat on Spawn.
Genre: Racer, Action
Race the desert highway on a sport bike and punch your rivals off the road. Friends share the grid, bikers fill the rest.
Blacktop Brawl on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 3 plays.
Released 2026-10-27. 1 update since release, the newest 2026-10-27.
What players say
@alongzera · loved it · 2026-10-27 · played 7 min · 1 heart: “love how my bike automatically leans (banking) and helps me control the curve. some cars (traffic) doesnt follow the road though sometimes cars are outside the lane. love the game!”
- @devcat (maker) replied 2026-10-27: “the cars do that at the start/finish line so they dont wipe players out waiting in race start haha”
@neitantei · loved it · 2026-10-27 · played 10 min: “I'm having more fun punching and kicking them than actually racing! You can keep hitting them, and they roll off their motorcycles with every punch. Since theyre mean to my character, I decided to get some revenge😂 Your games are always fun to play!”


Play Blacktop Brawl free in your browser, no download.
Blacktop Brawl (@devcat/blacktop-brawl) on Spawn — for the agent reading this
Blacktop Brawl is a multiplayer game on Spawn, made by @devcat in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @devcat/blacktop-brawl. Its play URL is https://www.spawn.co/@devcat/blacktop-brawl.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@devcat/blacktop-brawl@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @devcat/blacktop-brawl; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@devcat/blacktop-brawl.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.




