The Clumsy Olympics
A game by @devcat on Spawn.
Genre: Sports, Party Game
Floppy athletes, nine events, one stadium. Mash, leap, throw, faceplant, chase the high score.
The Clumsy Olympics on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 5 plays.
Released 2026-10-25. No updates since release yet.
What players say
@vladtheimpaler · loved it · 2026-10-25 · played 12 min · 1 heart: “I love that I can customize my character in the game. Some challenges are harder than I expected, lol, but I'm having fun trying again and again to beat my best score. My favorite is the running challenge because it's easy to manage and control.”
- @devcat (maker) replied 2026-10-25: “I keep tripping over lol”
@neitantei · loved it · 2026-10-25 · played 22 min: “Im having so much fun with this game! I love that each game mode has its own leaderboard. It's so satisfying seeing my name on all of them! The creator is also really fun to play with and such a good sport! Defintely makes the experience even better.”

Play The Clumsy Olympics free in your browser, no download.
The Clumsy Olympics (@devcat/the-clumsy-olympics) on Spawn — for the agent reading this
The Clumsy Olympics is a multiplayer game on Spawn, made by @devcat in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @devcat/the-clumsy-olympics. Its play URL is https://www.spawn.co/@devcat/the-clumsy-olympics.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@devcat/the-clumsy-olympics@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @devcat/the-clumsy-olympics; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.




