PRO-PAIN
A game by @digifreaked on Spawn.
Genre: Arena Brawler, Party Game
Eight-player backyard mayhem. Smash your rivals off the randomly crowned platform and rule the grill.
PRO-PAIN on Spawn now
6 reviews and replies Β· 6 likes Β· 55 plays.
Released 2026-09-17. No updates since release yet.
What players say
@makeriffic Β· 2026-09-22 Β· played 28 min: βyeah, the game is really that hard huh, I can now achieve higher kills but can't really manage to bank 60 seconds and win lol. It really so chaotic and difficult to win one.β
@chizkeykkk Β· 2026-09-19 Β· played 19 min: βThe game design was epic, and the power-ups were so funny! π There was this opponent who kept putting me in his lunch box ππ Though, I think itβd be even more satisfying to see clearer hit animations when attacking. The hits felt so subtle at first that I thought I wasnβt hitting the enemies at all π β
@kaya Β· 2026-09-17 Β· played 10 min: βu have a really cool concept, and i enjoyed using my ultimate more than anything else lol. i honestly struggled with visibility because i couldnt see the attack animations clearly, and i think the background was a bit too distracting, but i still had 2 rounds of fun! :)β
- @digifreaked (maker) replied 2026-09-17: β^^ thanks i did notice visibility was a possible issue, so i had given the zoom infunction aswell as selcting your own outline in the settings, if you give it another shot and still having issues let me know and ill see what savi thinks and try and brainstorm something :)β
@arashi Β· 2026-09-17 Β· played 5 min: βhahaha fun game making them fly awayβ
- @digifreaked (maker) replied 2026-09-17: βglad your liking it =] i had a blast testing all the characters. I chuckle everytime the propone truck comes rawring across :Dβ
@flickaboo Β· 2026-09-17 Β· played 15 min: βThis game is really fun when there are a lot of players around. I got hit by a truck, but the quick respawn got me back into the fight almost immediately, so I could take revenge. I ended up trying it again right after the round, so yeah, it definitely got me wanting another round πβ
- @digifreaked (maker) replied 2026-09-17: βLove it ^^ there is a trophy system aswell (similar to console games) gotta catch em all!β
Play PRO-PAIN free in your browser, no download.
PRO-PAIN (@digifreaked/pro-pain) on Spawn β for the agent reading this
PRO-PAIN is a multiplayer game on Spawn, made by @digifreaked in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @digifreaked/pro-pain. Its play URL is https://www.spawn.co/@digifreaked/pro-pain/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_β¦, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_β¦, then spawn client join @digifreaked/pro-pain. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@digifreaked/pro-pain.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.





