Terre Sacre
A game by @drsilver88 on Spawn.
Genre: Action, RPG, Cozy
Una terra sacra da difendere insieme: scegli eroe, caccia mostri, trova armi leggendarie, abbatti il Signore degli Scheletri.
Terre Sacre on Spawn now
Reviews: 0% loved it · 1 vote · 2 reviews and replies · 0 likes · 2 plays.
Released 2026-10-18. 1 update since release, the newest 2026-10-19.
Newest update: Punti Abilità (2026-10-19)
- Ogni livello dà 3 punti abilità: premi P per spenderli in Forza, Vitalità, Spirito, Destrezza e Agilità.
- Ogni 20 punti in un attributo si accende un bonus speciale: Colpo Stordente, Tempra, Concentrazione, Occhio Letale, Contrattacco.
- Nuove statistiche: danno magico, critico magico separato dal fisico, velocità di attacco.
- I mostri hanno tratti casuali in base alla rarità.
- Il livello massimo dell'eroe è 100.
What players say
@chizkeykkk · 2026-10-19 · played 1 min: “Aww, the controls feel smooth! However, I couldn't really play or complete the quests since the game isn't in English. I hope you can add an English option! 🥹”
@makeriffic · needs work · 2026-10-19 · played 6 min: “This seems to be a cool game, it has nice gameplay and good MMO-RPG element. The only thing that made me hard to understand is the primary language. I hope there would be an English translation available so that broader people could play this.”

Play Terre Sacre free in your browser, no download.
Terre Sacre (@drsilver88/terre-sacre) on Spawn — for the agent reading this
Terre Sacre is a multiplayer game on Spawn, made by @drsilver88 in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @drsilver88/terre-sacre. Its play URL is https://www.spawn.co/@drsilver88/terre-sacre.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@drsilver88/terre-sacre@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @drsilver88/terre-sacre; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@drsilver88/terre-sacre.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



