Keep of the Dead
A game by @drug on Spawn.
Genre: Shooter, Roguelite
Hold a ruined keep against endless undead with crossbows and black powder. How many rounds can you last?
Keep of the Dead on Spawn now
Reviews: 100% loved it · 1 vote · 2 reviews and replies · 1 like · 3 plays.
Released 2026-10-20. No updates since release yet.
What players say
@vladtheimpaler · 2026-10-20 · played 11 min · 1 heart · shown first by the maker: “Brother, I love the zombie apocalypse theme! It was pretty challenging trying to survive alone when one of my teammates went down, but that made the game more exciting. Everything else was really cool, and I had fun playing it!”
@neitantei · loved it · 2026-10-20 · played 8 min · 1 heart: “I like that you can fight inside your base for quick ammo refills or outside for more room to move around. The tanky zombies make things challenging too! I'd love to see some boss zombies in future updates, not just armored ones.”


Play Keep of the Dead free in your browser, no download.
Keep of the Dead (@drug/keep-of-the-dead) on Spawn — for the agent reading this
Keep of the Dead is a multiplayer game on Spawn, made by @drug in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @drug/keep-of-the-dead. Its play URL is https://www.spawn.co/@drug/keep-of-the-dead.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@drug/keep-of-the-dead@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @drug/keep-of-the-dead; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@drug/keep-of-the-dead.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



