Chiliz Farm
A game by @el_capitan on Spawn.
Genre: Action, Party Game
Two crashed aliens hold the farm against waves of furious chili peppers.
Chiliz Farm on Spawn now
Reviews: 50% loved it · 2 votes · 2 reviews and replies · 6 likes · 37 plays.
Released 2026-10-12. 4 updates since release, the newest 2026-10-13.
Newest update: Underwell Overhaul (2026-10-13)
- The sewer run got wilder: dodge sewer rats, toxic barrels and salsa dams. Fly through bubbles for power-ups: Salsa Shield, Chili Magnet, Shrink Ray and Extra Saucer. The tunnel changes colour as you go deeper, and the saucer handles snappier. Also: narrower Rainbow Road bounce pads, a clearer fortune wheel, and a lot of fixes around the carnival.
Earlier update: VIP Penthouse & Golden Punk (2026-10-13)
- Lola now dances on her own VIP floor on top of the Gumball: pass the velvet rope on the disco floor (5 pts) and make it rain up there. The Golden Punk statue by the Trophy Hall is the real Golden Punk now. Closet looks stay whole after you rejoin, no more two characters in one. Plus fixes across the farm.
Earlier update: Smash Arena & Rides (2026-10-12)
- Walk through the big orange arch and enter SALSA SMASH, a new fighting arena where you battle chili bots in explosive 1v1 matches for points and glory.
- Ride the GHOST PEPPER EXPRESS coaster with a smooth, free-look camera that lets you see the whole track as you fly through.
- Take the CHILI-LIFT cable car up to the Sugar Rush Lounge disco, sit on couches and bar stools, and watch the DJ spin tracks while the dance floor moves to the beat.
- Bump cars in SALSA SMASH-UP bumper cars, throw paintballs in SALSA PAINTBALL, race karts on SALSA SPEEDWAY, and grind rails—each minigame now tracks your best score on a leaderboard.
- Your alien stays your alien after every ride, door, and fight—no more broken suits or swaps.
Earlier update: Mobile Optimized (2026-10-12)
- Phone players now see compact UI that stays clear of action — smaller health bars, points, and team list only when friends are around.
- Hold your phone sideways and everything still fits: bench, locker, and prompts reflow without blocking the view.
- Interactive signs now show E / TAP or E / USE so you know whether to press or touch.
- The black chili's teeth now move with its mouth when it talks.
What players say
@kaya · needs work · 2026-10-13 · played 28 min: “okay this was hilariously chaotic lol. i had such a hard time with chef machete, and i think wave 1 was definitely harder than wave 2 and 3. i was a bit confused on what to do cause there were so many things going on, would be great if there was a --”
- @kaya replied 2026-10-13: “-- guide or introduction to the game cause i went straight into the fight and lost like 4-5 times to chef machete. he was really scary too!”
@larrielabs · loved it · 2026-10-13 · played 19 min: “Enjoyed playing this game!! 🔥 I love the futuristic vibe, and the character fits really well with the environment! The different weapons we can choose from make it even more fun. Hoping I can survive more waves on my next run! 🎮”


Play Chiliz Farm free in your browser, no download.
Chiliz Farm (@el_capitan/chiliz-farm) on Spawn — for the agent reading this
Chiliz Farm is a multiplayer game on Spawn, made by @el_capitan in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @el_capitan/chiliz-farm. Its play URL is https://www.spawn.co/@el_capitan/chiliz-farm.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@el_capitan/chiliz-farm@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @el_capitan/chiliz-farm; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@el_capitan/chiliz-farm.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



