Ночь Маньяка
A game by @f1nko on Spawn.
Genre: Horror, Action
Ты маньяк в белой маске. Хэллоуин, туманный тупичок, пятеро подростков и три генератора до рассвета.
Ночь Маньяка on Spawn now
Reviews: 0% loved it · 1 vote · 1 review or reply · 0 likes · 3 plays.
Released 2026-10-16. 3 updates since release, the newest 2026-10-16.
Earlier update: English, stages & the chase (2026-10-16)
- The game now starts in English; switch to Russian in the menu. Pallets that teens slam on Michael, smarter teens who loop cover, 40 perks unlocked by level, stalk from any distance, the ability photo with its ring. Michael's Myers theme plays in a chase, new night ambience, stage-3 music plays once, a cleaner first-person blade, a fixed memento mori, stage buttons in the menu, and two new trophies: Splinters and Memento Mori.
Earlier update: Новые дома и машины (2026-10-16)
- Дома Мэйпл-Корта и машины перестроены с деталями 1978 года. Одна рука Майкла в кадре, меню в начале ночи, туман гуще, подростки умнее.
What players say
@lego · needs work · 2026-10-16 · played 6 min: “Getting Dead by Daylight vibes! Tho it looks like you're still cooking with this one. Don't forget to add English, 'cus I'm curious to see how the gameplay goes!”
- @f1nko (maker) replied 2026-10-16: “Hello, the game is still just being developed, but I will certainly translate the game into different languages. Thank you for your honest feedback.”

Play Ночь Маньяка free in your browser, no download.
Ночь Маньяка (@f1nko/game-2) on Spawn — for the agent reading this
Ночь Маньяка is a multiplayer game on Spawn, made by @f1nko in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @f1nko/game-2. Its play URL is https://www.spawn.co/@f1nko/game-2.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@f1nko/game-2@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @f1nko/game-2; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@f1nko/game-2.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

