Baby Seal Clubbers
A game by @fbp on Spawn.
Genre: Sports, Action
One click. Big hits. Ridiculous distance. Bonk a happy cartoon seal across the Arctic.
Baby Seal Clubbers on Spawn now
Reviews: 100% loved it · 4 votes · 4 reviews and replies · 5 likes · 20 plays.
Released 2026-10-22. 3 updates since release, the newest 2026-10-25.
Newest update: Smooth Shore (2026-10-25)
- Faster ground streaming during flights, the stands rest when you're far away, and giant spring pads that launch you when you land or slide across them.
What players say
@lego · loved it · 2026-10-24 · played 13 min · shown first by the maker: “This game is seal-iously good lol”
- @fbp (maker) replied 2026-10-25: “On fire! Thanks! Xoxo”
@larrielabs · loved it · 2026-10-22 · played 4 min · shown first by the maker: “The seal is SO cute! 🦭 I love how fun the gameplay is, especially trying to cover longer distances and beat my personal best. The UI is also neatly laid out, and I love that there's a leaderboard! It definitely awakened my competitive side.”
- @larrielabs replied 2026-10-22: “The snowy setting fits the game perfectly, though I feel like the seal blends in a little too much with the background. A bit more contrast would help it stand out! ❄️”
@yujiro · loved it · 2026-10-23 · played 9 min: “I had so much fun launching the baby seal sky-high hahaha The gameplay was really entertaining, and I'd love to see another map added to keep things fresh and give me more places to play around in.”
@sunraku · loved it · 2026-10-22 · played 8 min: “Hey this seems fun haha. It thriving to climb more on the leaderboard. I really like the announcer and the seal voice haha. I just having issues sometimes when I triggered the boost when hitting it. It like there a few seconds lag”


Play Baby Seal Clubbers free in your browser, no download.
Baby Seal Clubbers (@fbp/baby-seal-clubbers) on Spawn — for the agent reading this
Baby Seal Clubbers is a multiplayer game on Spawn, made by @fbp in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @fbp/baby-seal-clubbers. Its play URL is https://www.spawn.co/@fbp/baby-seal-clubbers.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@fbp/baby-seal-clubbers@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @fbp/baby-seal-clubbers; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.







