FRONTLINES: Warfront Alpha
A game by @fbp on Spawn.
Genre: Tactics, Strategy, MOBA
Seven-minute 2v2 tactical RTS: command squads, hold sectors, push the warfront.
FRONTLINES: Warfront Alpha on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 1 like · 7 plays.
Released 2026-10-23. 2 updates since release, the newest 2026-10-23.
Newest update: Know Your Squads (2026-10-23)
- Your own squads stand on a soft gold disc and wear a YOU tag.
- Teammates' squads show a faint chalk disc and their commander's name.
What players say
@kaya · loved it · 2026-10-23 · played 13 min: “like how im able to manage lots of groups to manage different control points in the map. i actually had fun on solo mode, but multiplayer got a bit complicated cause i didnt know which troops were mine.”
- @kaya replied 2026-10-23: “also, i noticed that some troops that arent mine could be controlled as well. excited to see how this one progresses, i like RTS games and RTS multiplayer sounds fun :)”

Play FRONTLINES: Warfront Alpha free in your browser, no download.
FRONTLINES: Warfront Alpha (@fbp/frontlines-warfront-alpha) on Spawn — for the agent reading this
FRONTLINES: Warfront Alpha is a multiplayer game on Spawn, made by @fbp in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @fbp/frontlines-warfront-alpha. Its play URL is https://www.spawn.co/@fbp/frontlines-warfront-alpha.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@fbp/frontlines-warfront-alpha@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @fbp/frontlines-warfront-alpha; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

