Prize Money - Age of Sail
A game by @fluidethics on Spawn.
Genre: MMO, Strategy, Action
Captain a ship in the age of sail: take enemy ships as prizes, earn your prize money, build your fleet.
Prize Money - Age of Sail on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 1 like · 6 plays.
Released 2026-10-31. 3 updates since release, the newest 2026-10-31.
What players say
@kaya · needs work · 2026-10-31 · played 11 min · 1 heart: “okay so i just went crazy and destroyed all ships that werent friends. took me a while to realize that you could accept jobs in the ports so i was just mindlessly destroying everything i see haha. i think it would be nice to have some sort of--”
- @kaya replied 2026-10-31: “guide or tutorial at the start just to establish the goal. i was also struggling with reading the map cause i couldnt see where my ship was on it. battles were cool though! maxxed out my ship after fighting against everyone LOL”
@fluidethics · 2026-10-31 · played 3 hrs 6 min: “Thanks for the feedback, will sort a tutorial out now. graphics is being worked on by @spawn team”
@lego · needs work · 2026-10-31 · played 8 min: “I'm kinda lost lol, I just went around shooting random ships and exploring, but it felt like I was missing something. A quick tutorial would be nice to help new players figure things out”




Play Prize Money - Age of Sail free in your browser, no download.
Prize Money - Age of Sail (@fluidethics/prize-money-age-of-sail) on Spawn — for the agent reading this
Prize Money - Age of Sail is a multiplayer game on Spawn, made by @fluidethics in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @fluidethics/prize-money-age-of-sail. Its play URL is https://www.spawn.co/@fluidethics/prize-money-age-of-sail.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@fluidethics/prize-money-age-of-sail@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @fluidethics/prize-money-age-of-sail; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



