Ink Page
A game by @fytikgames on Spawn.
Genre: Shooter, Survivors
A ballpoint-drawn shooter: erase the doodle monsters crawling across your notebook page.
Ink Page on Spawn now
Reviews: 75% loved it · 4 votes · 4 reviews and replies · 3 likes · 12 plays.
Released 2026-10-01. 1 update since release, the newest 2026-10-01.
Newest update: Ink Bottles & Squad Play (2026-10-01)
- Doodles now drop shimmering ink bottles when defeated — walk through one to refill your tank.
- Waves grow tougher the more friends join your page, scaling the enemy count to match your squad.
- See your teammates' ink levels on the HUD and watch for the green refill flash when they heal.
- Slain players show a scrawled mark above their body so you know who's down.
What players say
@laurence1 · loved it · 2026-10-04 · played 7 min: “Game is pretty fun man like I was having fun surviving also it would be great if you add an english text for international players! Looking forward for your changes of the game!”
@yujiro · needs work · 2026-10-02 · played 6 min: “Great game, but I noticed something funny. Even on top of the highest book stack, enemies below could still hit me. I feel like I should’ve been out of their reach hahaha!”
@makeriffic · loved it · 2026-10-02 · played 23 min: “I like how the enemies move sideways and how they jump to swarm me, it adds to the challenge on shooting them down. But with the gun's unlimited ammo, they were no match. I find it hard once they swarm me from different directions though.”
@flickaboo · loved it · 2026-10-01 · played 23 min: “Great vibe! Loved the hand-drawn doodle look. Movement feels really responsive right out of the gate, so it's super easy to pick up and play even without English text. Super relaxing shooter!”


Play Ink Page free in your browser, no download.
Ink Page (@fytikgames/ink-page) on Spawn — for the agent reading this
Ink Page is a multiplayer game on Spawn, made by @fytikgames in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @fytikgames/ink-page. Its play URL is https://www.spawn.co/@fytikgames/ink-page/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @fytikgames/ink-page. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@fytikgames/ink-page.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.





