Browser Quest
A game by @harvest on Spawn.
Genre: Action, Adventure, MMO
Mozilla's BrowserQuest, rebuilt: wake on the beach, gear up, beat the Skeleton King with friends.
Browser Quest on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 1 like · 3 plays.
Released 2026-10-31. 2 updates since release, the newest 2026-10-31.
Earlier update: Mercs That Loot (2026-10-31)
- Your hero swings at any monster in reach on its own
- Idle mercs pick up loot and open chests for you, and you see a sparkle when they do
- Mercs fight back against whatever is biting them
- Your bag holds up to 99 of each weapon and armor
- Potions heal your party mercs too
What players say
@makeriffic · loved it · 2026-10-31 · played 12 min: “I didn't know if I miss the mission or where to go for me to know the objective but all I did was to kill the rat then then explore and now here I am, now currently have the axe and better armor. Is there any mission or objective in the game?”
@chizkeykkk · loved it · 2026-10-31 · played 12 min: “The game is quite chill I'd say, I love how simple the combat is and how fun it it to explore different areas. I just hope you could make the dialogues of the NPC bigger, since it was so small I almost missed it the first time.”



Play Browser Quest free in your browser, no download.
Browser Quest (@harvest/browser-quest) on Spawn — for the agent reading this
Browser Quest is a multiplayer game on Spawn, made by @harvest in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @harvest/browser-quest. Its play URL is https://www.spawn.co/@harvest/browser-quest.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@harvest/browser-quest@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @harvest/browser-quest; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.


