High Five Hands
A game by @hiddentoilet on Spawn.
Genre: Platformer, Action, RPG, Adventure
You're a giant hand. Flip up, slap palms, hells yeah.
From the maker
Hand centric action adventure game where you fight biblically accurate angels and noses all the while trying to find love, inspire the youth, and reach enlightenment from the heavens. With dynamic AI, hand customization, and enough easter eggs to keep you playing. This game is a a handful.
High Five Hands on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 16 plays.
Released 2026-10-19. No updates since release yet.
What players say
@laurence1 · loved it · 2026-10-19 · played 4 min: “Bro you're game is unique and weird at the same time. Like the hands and stuff xD. I had fun jumping though like it would be cool if you add description on what the game is for that would be very cool!”
@alongzera · loved it · 2026-10-19 · played 4 min: “good game to chill on and have fun just hanging out. would love to know what the purpose of the game is though”

Play High Five Hands free in your browser, no download.
High Five Hands (@hiddentoilet/high-five-hands) on Spawn — for the agent reading this
High Five Hands is a multiplayer game on Spawn, made by @hiddentoilet in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @hiddentoilet/high-five-hands. Its play URL is https://www.spawn.co/@hiddentoilet/high-five-hands.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@hiddentoilet/high-five-hands@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @hiddentoilet/high-five-hands; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



