загадочный город X
A game by @hurasumix on Spawn.
Genre: Action, RPG
РПГ от третьего лица: вечный закат над городом на канале, каратэ против банд, боссы районов и задания Микото.
From the maker
пишите чо исправить
загадочный город X on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 3 likes · 8 plays.
Released 2026-10-16. 2 updates since release, the newest 2026-10-16.
Earlier update: Закат и Микото (2026-10-16)
- Вечный оранжевый закат над городом на канале
- Каратэ руками и ногами, R — добивание с вертушкой в прыжке
- Паркур: лазай и перепрыгивай препятствия
- Урабэ Микото даёт задание на случайного босса
- Бандиты падают в регдолл, на них остаются синяки и порезы
What players say
@parz1val · loved it · 2026-10-16 · played 1 min: “The sprint animation looks so funny lol, I thought he was gonna tumble or charge straight into the enemies XD. The game looks interesting, but I can't really understand the text. Maybe you could add language settings.”

Play загадочный город X free in your browser, no download.
загадочный город X (@hurasumix/x) on Spawn — for the agent reading this
загадочный город X is a multiplayer game on Spawn, made by @hurasumix in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @hurasumix/x. Its play URL is https://www.spawn.co/@hurasumix/x.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@hurasumix/x@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @hurasumix/x; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@hurasumix/x.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

