PUNCH FIGHTS
A game by @iiisandman on Spawn.
Genre: Arena Brawler, Party Game, Sports
Goofy floating-gym boxing: earn Punch Points, unlock 30 gloves, knock your friends into the clouds.
PUNCH FIGHTS on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 1 like · 3 plays.
Released 2026-10-22. 2 updates since release, the newest 2026-10-22.
Newest update: The Crown (2026-10-22)
- The global #1 in Punch Points now wears a floating gold crown. Take the top spot and it's yours.
Earlier update: Global Leaderboard (2026-10-22)
- The lobby board now ranks every fighter in every room: global Punch Points and global Tournament Wins.
What players say
@yzykyl · loved it · 2026-10-22 · played 18 min: “On my way to get that Platinum! Definitely starting to feel the power difference lol. I can KO left and right now. My friend also invited me to a 1v1 and that was the wrong decision from him hahaha. Instantly KOed him! Can't wait to get even stronger”
- @iiisandman (maker) replied 2026-10-22: “haha THANK YOU so much for playing. I joined briefly while you were in there and you kicked my ahh in there too haha. Super fun!”

Play PUNCH FIGHTS free in your browser, no download.
PUNCH FIGHTS (@iiisandman/punch-fights) on Spawn — for the agent reading this
PUNCH FIGHTS is a multiplayer game on Spawn, made by @iiisandman in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @iiisandman/punch-fights. Its play URL is https://www.spawn.co/@iiisandman/punch-fights.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@iiisandman/punch-fights@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @iiisandman/punch-fights; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

