STICKMAN ZOMBIE INVASION
A game by @iqbalgame on Spawn.
Genre: Shooter, Action
a black stickman with one pistol holds the graveyard at dusk. kill 10 zombies to win.
STICKMAN ZOMBIE INVASION on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 2 plays.
Released 2026-10-31. No updates since release yet.
What players say
@yujiro · loved it · 2026-10-31 · played 4 min: “I had fun playing this stickman zombie shooter. A zombie indicator would be helpful since I kept wandering around and had to backtrack to find enemies. Adding different weapon choices would also make the game more exciting.”
@alongzera · loved it · 2026-10-31 · played 5 min: “controls are very easy to get a hang off. it was very satisfying killing zombies. would love to have an english language or choose preferred one”

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STICKMAN ZOMBIE INVASION (@iqbalgame/stickman-zombie-invasion) on Spawn — for the agent reading this
STICKMAN ZOMBIE INVASION is a multiplayer game on Spawn, made by @iqbalgame in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @iqbalgame/stickman-zombie-invasion. Its play URL is https://www.spawn.co/@iqbalgame/stickman-zombie-invasion.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@iqbalgame/stickman-zombie-invasion@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @iqbalgame/stickman-zombie-invasion; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.


