Immaverse Broadcasting Solutions
A game by @itsgary on Spawn.
Genre: Social, Sandbox, Sim
A full Hollywood studio lot: news desk, talk show, sitcom, starship bridge, a western street, a New York block and a castle. Bring your improv troupe, roll cameras, go live.
Immaverse Broadcasting Solutions on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 4 likes · 7 plays.
Released 2026-10-29. 3 updates since release, the newest 2026-10-29.
What players say
@moypi03 · loved it · 2026-10-29 · played 6 min: “hey gary, I love how you can show the live players in the spawn in your broadcasting studio however when I tried to go here in the street and sit down on one of the store here we can't really get out due to this blockage of the table I can't explore”
- @moypi03 replied 2026-10-29: “I can't explore now due to this one hahah hope you fix it”
@rookie · loved it · 2026-10-29 · played 9 min: “WWW game! Me and my friend was able to broadcast the games in spawn! I'm amaze also to the current players playing online!”




Play Immaverse Broadcasting Solutions free in your browser, no download.
Immaverse Broadcasting Solutions (@itsgary/immaverse-broadcasting-solutions) on Spawn — for the agent reading this
Immaverse Broadcasting Solutions is a multiplayer game on Spawn, made by @itsgary in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @itsgary/immaverse-broadcasting-solutions. Its play URL is https://www.spawn.co/@itsgary/immaverse-broadcasting-solutions.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@itsgary/immaverse-broadcasting-solutions@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @itsgary/immaverse-broadcasting-solutions; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



