Escape from Stranglethorn
A game by @izkimar on Spawn.
Genre: Extraction, RPG, MMO, Action
Nine Human classes. A jungle full of valuables. Make it back to Booby Bay.
Escape from Stranglethorn on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 31 likes · 942 plays · 25 playing right now.
Released 2026-10-23. 11 updates since release, the newest 2026-10-24.
Newest update: Full Loot & Smarter Rivals (2026-10-24)
- Language settings: pick from 9 languages in O › Settings or the globe beside chat. Full loot: die in the jungle and your bag and worn gear drop in your lost-cargo crate; your Safe Pouch comes home and you wake in starter gear. Drag abilities around your action bar anytime. Solo rival bots fight back, take safer routes and fill in gradually. Fixes: HUD freezes in the jungle, cat and bear form freezing mid-spell, shaman totem stutter, a rare movement glitch, cleaner key handling.
Earlier update: Thief's Purse (2026-10-24)
- Loot goes into your Safe Pouch first, so even a run that ends in death brings something home.
- When the pouch is full it keeps your most valuable items and the rest go to the bag.
- Rogue Sinister Strike costs no energy and builds a combo point on every hit, big targets included.
Earlier update: Steady Hands (2026-10-24)
- Healing potions now have a 30 second cooldown, shown on the Q slot. Rebind any key under O > Controls. Polymorph holds properly: your pets and totems no longer break it, and enemy pets turn into sheep too. Press ] to hide the HUD for screenshots. Jev bots no longer stall when they gloat or kneel.
Earlier update: Welcome to Booby Bay (2026-10-24)
- Booty Bay is Booby Bay, for now.
- Extraction altars stay awake 10 minutes, up from 6.
- Item tooltips now draw above the bag, vendor and every other window.
- Health potions have a 30 second cooldown, and there's a new Game Menu on O.
- The HUD no longer freezes while another player is joining, and buyback stays with the character who sold the item.
Earlier update: Find Your Way (2026-10-24)
- New Game Menu on O or the gear by your bags: how to play, and every control.
- The harbor guide points you to the expedition portals, and the minimap arrow points to the nearest awake extraction altar.
- Gear and bags share the bottom row; bags no longer show a confusing 0.
- Windows draw over chat and drag by their title bar.
- The mount button sits beside food.
What players say
@jeon · loved it · 2026-10-24 · played 12 min: “Damn, this open-world MMORPG is a 10/10 for me! 🔥 The skills and environment are amazing. I even wondered if real players were chasing me on the solo expedition map haha 😂 I really wanna grind this game! 💯”
@flickaboo · loved it · 2026-10-23 · played 12 min: “The graphics look great, and I like the in-game mechanics! The rogue skills are pretty cool too. Great job on this one! 🌴”

Play Escape from Stranglethorn free in your browser, no download.
Escape from Stranglethorn (@izkimar/escape-from-stranglethorn) on Spawn — for the agent reading this
Escape from Stranglethorn is a multiplayer game on Spawn, made by @izkimar in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @izkimar/escape-from-stranglethorn. Its play URL is https://www.spawn.co/@izkimar/escape-from-stranglethorn.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@izkimar/escape-from-stranglethorn@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @izkimar/escape-from-stranglethorn; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



