Paper Cuts
A game by @jester on Spawn.
Genre: Puzzle, Cozy
A living newspaper. Cut out what catches your eye, pin it to the wall, tie the string.
Paper Cuts on Spawn now
Reviews: 100% loved it · 4 votes · 4 reviews and replies · 2 likes · 13 plays.
Released 2026-10-14. No updates since release yet.
What players say
@chizkeykkk · loved it · 2026-10-14 · played 18 min: “Hey, I love the game’s art style, and the background music is sooo lit! 🔥 I know the game isn’t finished yet, but I’m looking forward to your future updates!”
@makeriffic · loved it · 2026-10-14 · played 20 min: “Cool mystery solving game bro! I felt like Sherlock because of the method of solving and graphics of the game. I like how awesome the pictures in the newspaper, some things move, very cool! Good music choice too! Still haven't figure it out tho lol”
@alongzera · loved it · 2026-10-03 · played 4 min: “i love the background music. Is this an official song?”
- @jester (maker) replied 2026-10-03: “oh no it's not....... it's something i made up”
@yujiro · loved it · 2026-10-03 · played 14 min: “I liked piecing together the clues on the board. The repeated names and locations made me want to keep checking the notes to see what was connected.”
- @jester (maker) replied 2026-10-03: “lad you liked it, however the game was never meant to be oublished, savi published it by mistake so lol”

Play Paper Cuts free in your browser, no download.
Paper Cuts (@jester/paper-cuts) on Spawn — for the agent reading this
Paper Cuts is a multiplayer game on Spawn, made by @jester in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @jester/paper-cuts. Its play URL is https://www.spawn.co/@jester/paper-cuts.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@jester/paper-cuts@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @jester/paper-cuts; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@jester/paper-cuts.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.






