Hoarding Simulator
A game by @joshpainter on Spawn.
Genre: Puzzle
Grow a cleanup business through hoarded garages and houses, keep owners happy, and auction the treasures that fit your van.
Hoarding Simulator on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 6 plays.
Released 2026-10-20. No updates since release yet.
What players say
@neitantei · loved it · 2026-10-20 · played 11 min · 1 heart: ““One man's trash is another man's treasure!” 😂 Some items are worth keeping, so choosing what to auction isn't easy. But to help Percival, I sold everything except what he asked me to keep. Fitting everything inside the van makes it even more fun!”
@sunraku · loved it · 2026-10-20 · played 8 min · 1 heart: “Hey bro! It was pretty fun playing this game haha. I'm literally deciding what should I pick for owner keeps, for auction, and trash. Plus the auction was automatic and I can buy something using the money”

Play Hoarding Simulator free in your browser, no download.
Hoarding Simulator (@joshpainter/hoarding-simulator) on Spawn — for the agent reading this
Hoarding Simulator is a multiplayer game on Spawn, made by @joshpainter in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @joshpainter/hoarding-simulator. Its play URL is https://www.spawn.co/@joshpainter/hoarding-simulator.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@joshpainter/hoarding-simulator@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @joshpainter/hoarding-simulator; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
