Ammo Crisis: Claw & Blast
A game by @junior5a on Spawn.
Genre: Shooter, Action, Tower Defense
Hold the neon arcade lot against haywire prize-bots. Out of ammo? Win it from the claw machine, mid-fight.
Ammo Crisis: Claw & Blast on Spawn now
Reviews: 100% loved it · 2 votes · 2 reviews and replies · 2 likes · 2 plays.
Released 2026-10-25. 1 update since release, the newest 2026-10-25.
What players say
@lego · loved it · 2026-10-25 · played 12 min: “I was running out of ammo and wondering where to get more since the monster drops weren't enough. Then I realized you can get ammo from the claw machine, that's really unique! More cool stuff like this, pls!”
- @junior5a (maker) replied 2026-10-25: “Thank you for the feedback”
@kaya · loved it · 2026-10-25 · played 11 min: “okay this was so fun lol the claw mechanic every round was interesting, and saving up your ammo just to get through the round gives the game's title justice LOL. as long as you get good prizes, youre good to go! would love to see more upgrades, guns-”
- @kaya replied 2026-10-25: “waves, and more game modes cause me and my friend Lego had a blast :D excited to see updates!”
- @junior5a (maker) replied 2026-10-25: “Thank you for the feedback”

Play Ammo Crisis: Claw & Blast free in your browser, no download.
Ammo Crisis: Claw & Blast (@junior5a/ammo-crisis-claw-blast) on Spawn — for the agent reading this
Ammo Crisis: Claw & Blast is a multiplayer game on Spawn, made by @junior5a in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @junior5a/ammo-crisis-claw-blast. Its play URL is https://www.spawn.co/@junior5a/ammo-crisis-claw-blast.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@junior5a/ammo-crisis-claw-blast@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @junior5a/ammo-crisis-claw-blast; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.




