GELO VS ZO
A game by @jwhit on Spawn.
Genre: Sports
Arcade streetball on a city rooftop: turbo, dunks, broken ankles, and catch fire after three straight.
GELO VS ZO on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 0 likes · 2 plays.
Released 2026-10-28. 1 update since release, the newest 2026-10-28.
What players say
@makeriffic · needs work · 2026-10-29 · played 6 min: “I think the game is still under development as the game is not progressing after logging on. There's even a tree of the same character with nothing to do yet, did we miss a note or something? Can't wait for its gameplay!”
@chizkeykkk · needs work · 2026-10-29 · played 2 min: “I couldn't really play the game. It seems like Jwhit and Makeriffic were just standing in the middle of the court while I could move around, but there was nothing else to do. 😅”


Play GELO VS ZO free in your browser, no download.
GELO VS ZO (@jwhit/gelo-vs-zo) on Spawn — for the agent reading this
GELO VS ZO is a multiplayer game on Spawn, made by @jwhit in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @jwhit/gelo-vs-zo. Its play URL is https://www.spawn.co/@jwhit/gelo-vs-zo.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@jwhit/gelo-vs-zo@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @jwhit/gelo-vs-zo; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@jwhit/gelo-vs-zo.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.



