Реальная жизнь
A game by @kbc on Spawn.
Genre: Sim, MMO
Живи в русском городе: работа, еда, хата, тачка, ласточка в другие города. Онлайн.
Реальная жизнь on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 0 likes · 2 plays.
Released 2026-11-01. 3 updates since release, the newest 2026-11-01.
Earlier update: Убежища от дронов (2026-11-01)
- 4 бомбоубежища в Северогорске (🛡 на карте): внутри дроны не крадут и не взрывают. HUD больше не налезает сам на себя на телефоне.
Earlier update: Карта всегда открыта + English (2026-11-01)
- Карта в углу экрана, всегда открыта: улицы, магазины, ты и твоя работа. Нажми — большая карта и такси. Кнопки РАБОТА и СУМКА больше не под джойстиком. English: the game switches to English on non-Russian phones, and 🌐 in the phone toggles it.
What players say
@neitantei · needs work · 2026-11-01 · played 20 min: “The city feels so lively, and the game looks really interesting! Please add an English language option so international players can enjoy and understand the game better.”
@vladtheimpaler · needs work · 2026-11-01 · played 1 min: “Hey man, I couldn't understand the game because there is no option to switch the language to english. Please fix it”




Play Реальная жизнь free in your browser, no download.
Реальная жизнь (@kbc/game-32) on Spawn — for the agent reading this
Реальная жизнь is a multiplayer game on Spawn, made by @kbc in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @kbc/game-32. Its play URL is https://www.spawn.co/@kbc/game-32.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@kbc/game-32@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @kbc/game-32; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@kbc/game-32.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.


