Dust Strike
A game by @lakaplay on Spawn.
Genre: Shooter, Strategy, MOBA
5 на 5, бомба, две точки. Террористы ставят C4, спецназ разминирует.
Dust Strike on Spawn now
Reviews: 0% loved it · 3 votes · 3 reviews and replies · 1 like · 4 plays.
Released 2026-10-17. 1 update since release, the newest 2026-10-17.
Newest update: Меню и военная форма (2026-10-17)
- Новое главное меню: бойцы стоят во дворе, кнопка ИГРАТЬ. В игре кнопка В МЕНЮ. Террористы теперь в песочном камуфляже с балаклавами, спецназ в тёмной тактической форме с каской и бронежилетом. Если зайти посреди раунда, вступаешь со следующего.
What players say
@sunraku · needs work · 2026-10-17 · played 2 min: “Hey bro! it was a great FPS game resenbles the counter strike. I just had problem on understanding the language cause it was not english. Maybe you can provide that version. Also you can improve the accuracy a little bit”
@alongzera · needs work · 2026-10-17 · played 1 min: “needs english option so we can understand the texts and also the bots are not moving as well. would love for you to check those out”
@laurence1 · needs work · 2026-10-17 · played 4 min: “Hi @lakaplay! Dust strike reminds me off CSGO! Can you add like english language for international players also the when my teammates equip the weapon the proper hand placement of them is bad xD. Also the npc's are just freezing like they're not fin-”
- @laurence1 replied 2026-10-17: “ding the enemy also I played this with my friend and we can play with each other! That's just it I had fun playing and may you have an awesome day ahead!”
Play Dust Strike free in your browser, no download.
Dust Strike (@lakaplay/dust-strike) on Spawn — for the agent reading this
Dust Strike is a multiplayer game on Spawn, made by @lakaplay in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @lakaplay/dust-strike. Its play URL is https://www.spawn.co/@lakaplay/dust-strike.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@lakaplay/dust-strike@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @lakaplay/dust-strike; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@lakaplay/dust-strike.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.




