Long Journey
A game by @laneromanelli14gma on Spawn.
Genre: Adventure, Sandbox, MMO
Stranded in deep space with your crew. Salvage, build your own ship, fly down to endless planets by hand.
Long Journey on Spawn now
Reviews: 0% loved it · 1 vote · 1 review or reply · 0 likes · 3 plays.
Released 2026-11-01. 3 updates since release, the newest 2026-11-01.
Earlier update: Own Ships (2026-11-01)
- Every player now starts on their own ship, in their own game, saved for good. Tap CREW to see everyone playing and invite them aboard. JOIN takes you to their ship while yours stays saved, and RETURN TO MY SHIP brings you home.
Earlier update: Far Moons (2026-11-01)
- Moons now orbit as far out as Earth's Moon, and your home world has one
- TIME button under RESTART: warp your coast 10x, 100x or 1000x
- New HYDROPONICS BAY module: lettuce, herbs and tomatoes that make oxygen
- SEAT only shows up when you stand at a pod chair
- BUILD menu says why a module can't be fabricated yet
What players say
@parz1val · needs work · 2026-11-01 · played 16 min: “I tried exploring the planet and mining some ores and crystals, but I couldn't figure out how to get back to the ship. The game also kept freezing several times. Hope you can fix these issues because your game looks really good.”
- @laneromanelli14gma (maker) replied 2026-11-01: “More information please”




Play Long Journey free in your browser, no download.
Long Journey (@laneromanelli14gma/long-journey) on Spawn — for the agent reading this
Long Journey is a multiplayer game on Spawn, made by @laneromanelli14gma in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @laneromanelli14gma/long-journey. Its play URL is https://www.spawn.co/@laneromanelli14gma/long-journey.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@laneromanelli14gma/long-journey@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @laneromanelli14gma/long-journey; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.


