Lead & Leather: DRAW!
A game by @lucky_sevans on Spawn.
Genre: Action, Shooter, Rhythm
Midnight on a frontier moon. Wait for the gong, fire when the needle crosses the cyan, and shoot a plasma bolt out of the air if you are slow. One hat at a time, eight outlaws deep.
Lead & Leather: DRAW! on Spawn now
Reviews: 100% loved it · 1 vote · 1 review or reply · 1 like · 2 plays.
Released 2026-10-30. 2 updates since release, the newest 2026-10-30.
Newest update: Pick Your Gun (2026-10-30)
- Showdown: walk out as your gunslinger or any of the eight outlaws (Options → Showdown fighter).
- Only duelists on the street now, no stray avatars.
- How To Play rewritten: every control, outlaw tell, boss trick, trophy and a full Q&A.
- The duel bar no longer covers the dead-or-alive pick or the outlaw's tell on phones and laptops.
Earlier update: Trophies of the Rim (2026-10-30)
- 13 trophies to earn, from First Blood to Legend of the Rim
- Win a Showdown match for the Street Champion cup
- A new gameplay trailer on the page
What players say
@kaya · loved it · 2026-10-30 · played 8 min: “the boss fight with 3 dudes were so cool lol. every time i hit all three in one go it just felt so satisfying haha. tried multiplayer too with my friend and we had an intense standoff (3-2). ive only met the three dudes as bosses so far, are there--”
- @kaya replied 2026-10-30: “any other bosses i might meet? would like to see their cool mechanics too :D”


Play Lead & Leather: DRAW! free in your browser, no download.
Lead & Leather: DRAW! (@lucky_sevans/lead-leather-draw) on Spawn — for the agent reading this
Lead & Leather: DRAW! is a multiplayer game on Spawn, made by @lucky_sevans in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @lucky_sevans/lead-leather-draw. Its play URL is https://www.spawn.co/@lucky_sevans/lead-leather-draw.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@lucky_sevans/lead-leather-draw@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @lucky_sevans/lead-leather-draw; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

