Firestarter
A game by @marcelpachole on Spawn.
Genre: Survivors, Action
Un enfo dans le marais: survivez aux vagues de goules, ramassez leur or, achetez des tomes.
Firestarter on Spawn now
Reviews: 0% loved it · 1 vote · 2 reviews and replies · 0 likes · 4 plays.
Released 2026-10-27. 1 update since release, the newest 2026-10-27.
Newest update: La Garde (2026-10-27)
- Relève tes amis : reste 3 secondes près d'un héros tombé pour le remettre debout.
- Une colonne de braises rouges marque chaque héros à terre dans le noir.
- La Garde, en haut à droite, montre la vie de chaque joueur.
- La nuit continue tant qu'un héros tient debout.
What players say
@flickaboo · needs work · 2026-10-27 · played 3 min: “The atmosphere looks interesting, but I couldn't really get into the game because the text isn't in English, and I couldn't understand what I needed to do. An English language option would make it much easier for players like me to enjoy the game!”
@chizkeykkk · 2026-10-27 · played 4 min: “Hey man, I wanted too try the game however I had a hard time cos there was no english option to it.. I hope you can consider adding that option on your update”


Play Firestarter free in your browser, no download.
Firestarter (@marcelpachole/firestarter) on Spawn — for the agent reading this
Firestarter is a multiplayer game on Spawn, made by @marcelpachole in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @marcelpachole/firestarter. Its play URL is https://www.spawn.co/@marcelpachole/firestarter.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@marcelpachole/firestarter@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @marcelpachole/firestarter; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.


