Pugni di Strada
A game by @masterelthavon on Spawn.
Genre: Action, Adventure
You and your crew fight through an Italian seaside district at golden hour, trading punches and kicks with street thugs, knife fighters, and armored brutes.
Pugni di Strada on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 1 like · 4 plays.
Released 2026-10-27. No updates since release yet.
What players say
@jeon · needs work · 2026-10-27 · played 2 min: “The visuals and gameplay look cool! I wanted to explore more, but I couldn't understand the language or find any activities. An English option and clearer quest markers would help me figure out what to do next!”
@flickaboo · needs work · 2026-10-27 · played 2 min: “The golden hour seaside setting looks really nice, and the combat was easy to get into! I just wish there was an English language option so I could understand what the characters are saying.”

Play Pugni di Strada free in your browser, no download.
Pugni di Strada (@masterelthavon/pugni-di-strada) on Spawn — for the agent reading this
Pugni di Strada is a multiplayer game on Spawn, made by @masterelthavon in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @masterelthavon/pugni-di-strada. Its play URL is https://www.spawn.co/@masterelthavon/pugni-di-strada.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@masterelthavon/pugni-di-strada@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @masterelthavon/pugni-di-strada; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



