Ashfall: Rounds
A game by @mnehmos on Spawn.
Genre: Survivors, Action, Shooter
Gather in the Glade, squad up, and run a 2 km maze that turns into a zombie siege. Live and walk out together, or wake in the Glade.
Ashfall: Rounds on Spawn now
Reviews: 0% loved it · 1 vote · 1 review or reply · 1 like · 2 plays.
Released 2026-10-20. 2 updates since release, the newest 2026-10-20.
Earlier update: The Maze Feed (2026-10-20)
- A salvaged broadcast screen now stands in the Glade. Walk up and press USE to watch squads fighting in the maze live: it auto-cuts team to team, or pick one runner to follow. Smoother maze streaming, too.
What players say
@lego · needs work · 2026-10-20 · played 8 min: “Maze Runner vibes but with zombies! Tho the game feels kinda slow since the zombies are easy to kill and take forever to respawn. Could use more intensity to keep things interesting”

Play Ashfall: Rounds free in your browser, no download.
Ashfall: Rounds (@mnehmos/ashfall-rounds) on Spawn — for the agent reading this
Ashfall: Rounds is a multiplayer game on Spawn, made by @mnehmos in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @mnehmos/ashfall-rounds. Its play URL is https://www.spawn.co/@mnehmos/ashfall-rounds.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@mnehmos/ashfall-rounds@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @mnehmos/ashfall-rounds; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.

