Dicefall
A game by @nimbledave on Spawn.
Genre: Roguelite, Puzzle, Strategy
Roll the die, walk the dungeon. Moss burns, oil flares, crates break open, and every monster gets its turn.
Dicefall on Spawn now
Reviews: 75% loved it · 4 votes · 4 reviews and replies · 3 likes · 9 plays.
Released 2026-10-12. 8 updates since release, the newest 2026-10-12.
Newest update: Reroll Button (2026-10-12)
- Clearer pixel font (Silkscreen) everywhere, and the reroll button now sits beside the die in bright white, dimming when you're out.
Earlier update: Locked Trap Door (2026-10-12)
- The stairs are now a padlocked trap door: slay every monster on the floor to unlock it. A foes-left counter sits in the top bar.
Earlier update: Faster Dungeons (2026-10-12)
- Lighter and faster: the dungeon no longer renders a hidden 3D scene behind it, and the music cleans up properly.
Earlier update: Learning Grounds (2026-10-12)
- Move paths and landing squares sit in full light through the dark, and the first four floors have fewer monsters while you learn the die.
Earlier update: Slower Rats (2026-10-12)
- Rats scurry 1 square a turn instead of 2, so you can actually catch them.
What players say
@yzykyl · loved it · 2026-10-12 · played 23 min: “I love how the unique random dice roll movement applies to the combat as well. It really takes me a while to get where I want to go tho. Just depth 2 took me 70 turns 😂 I just realized that you actually have to try and complete the level with the—”
- @yzykyl replied 2026-10-12: “—least amount of moves as you can. But I'm a player that likes to clear everything. Does defeating every mob automatically collect everything including crates?”
@larrielabs · loved it · 2026-10-12 · played 23 min: “The pixel art has a nice retro feel! I got curious about how the dice work since the paths I get seem random. It would be nice to understand how the landing spots are decided and whether there's a pattern to them.”
@moypi03 · loved it · 2026-10-12 · played 6 min: “The Game is easy to pick up, you just roll the dice and make it move base on how many dots on your roll. Like how i need to avoid the slime enemies and collect the coins and health. This game was pretty fun just make graphics more looks good.”
@yujiro · needs work · 2026-10-12 · played 4 min: “I like the unique mechanic of rolling the dice to determine where you'll land! The visuals feel a bit too pixelated, though, and I think clearer, higher-quality graphics would make the game more enjoyable.”

Play Dicefall free in your browser, no download.
Dicefall (@nimbledave/dicefall) on Spawn — for the agent reading this
Dicefall is a multiplayer game on Spawn, made by @nimbledave in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @nimbledave/dicefall. Its play URL is https://www.spawn.co/@nimbledave/dicefall/play.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @nimbledave/dicefall. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@nimbledave/dicefall.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.
Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.
You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.





