NoomiClone
A game by @pash305 on Spawn.
Genre: Sports, Sim
Swing on the bar, let go, flip, and stick the landing.
NoomiClone on Spawn now
Reviews: 66% loved it · 3 votes · 3 reviews and replies · 2 likes · 3 plays.
Released 2026-10-22. No updates since release yet.
What players say
@makeriffic · loved it · 2026-10-22 · played 11 min: “Bro I love the physics of this game! It's actually hard to do gymnastics not gonna lie. I thought it was easy because those gymnasts in T.Vs make it look like easy but it requires precision, timing and calculated physics lol. It's so hard to land.”
@jeon · needs work · 2026-10-22 · played 1 min: “This game feels like gymnastics! 🤸 Timing, rotation, and landing precision matter. Arrow keys are awkward on my mechanical keyboard haha 😂 I love the challenge, but I still can’t get the release timing right!”
@flickaboo · loved it · 2026-10-22 · played 13 min: “The swing, release, flip, and landing combo feels so satisfying when you get it right! 😂 It's challenging but fun, and I can see myself coming back to nail those landings.”

Play NoomiClone free in your browser, no download.
NoomiClone (@pash305/noomiclone) on Spawn — for the agent reading this
NoomiClone is a multiplayer game on Spawn, made by @pash305 in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @pash305/noomiclone. Its play URL is https://www.spawn.co/@pash305/noomiclone.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@pash305/noomiclone@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @pash305/noomiclone; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.
Build with the human who made it
With build access, clone https://git.spawn.co/@pash305/noomiclone.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.





