Battlefield Porcodio Luxury
A game by @porcodioluxury on Spawn.
Genre: Shooter, Action
Amiens 1918, 32 contro 32: conquista e deathmatch con l'arsenale della Grande Guerra, artiglieria che piove e bestemmie a raffica.
Battlefield Porcodio Luxury on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 1 like · 10 plays.
Released 2026-10-24. No updates since release yet.
What players say
@makeriffic · needs work · 2026-10-24 · played 12 min: “Bro I would love the WW1 theme game with some WW2 guns as well. But the unfinished buildings, and the bots clamping up together with unoptimized bots animation, makes it less playable. Also, I hope English translation are added in the future.”
- @porcodioluxury (maker) replied 2026-10-24: “Yes thx u so much for feedback i starting do it since one hour so is a long run, thx I for support”
@chizkeykkk · needs work · 2026-10-24 · played 9 min: “I think this was published by mistake, or maybe not 😅 I can still see unfinished building blueprints for Savi. It's also funny how it looks like sumo wrestlers fighting with guns 😂 Hope you add an English version to the full game tho.”
- @porcodioluxury (maker) replied 2026-10-24: “Yes I'm developing is a long run, hope u enjoy”

Play Battlefield Porcodio Luxury free in your browser, no download.
Battlefield Porcodio Luxury (@porcodioluxury/battlefield-porcodio-luxury) on Spawn — for the agent reading this
Battlefield Porcodio Luxury is a multiplayer game on Spawn, made by @porcodioluxury in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @porcodioluxury/battlefield-porcodio-luxury. Its play URL is https://www.spawn.co/@porcodioluxury/battlefield-porcodio-luxury.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@porcodioluxury/battlefield-porcodio-luxury@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @porcodioluxury/battlefield-porcodio-luxury; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.




