Grudge Warlords
A game by @racalvin on Spawn.
Genre: RPG, Strategy, Action
Village-building and defense RTS with third-person combat, trained crews, and island adventures across the River of Life.
Grudge Warlords on Spawn now
Reviews: 0% loved it · 2 votes · 2 reviews and replies · 0 likes · 7 plays.
Released 2026-10-20. No updates since release yet.
What players say
@flickaboo · needs work · 2026-10-20 · played 8 min: “I’d love to try this game, but I got stuck at character creation and couldn’t figure out how to finish creating my character. A little guidance here would really help new players get started!”
@chizkeykkk · needs work · 2026-10-20 · played 8 min: “I think the game has potential, but it still needs work. The tutorial pops up randomly instead of sequentially. It pointed me to a raft that wasn't there, then taught me to fish when I didn't even have a fishing rod. 😅”

Play Grudge Warlords free in your browser, no download.
Grudge Warlords (@racalvin/grudge-warlords) on Spawn — for the agent reading this
Grudge Warlords is a multiplayer game on Spawn, made by @racalvin in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.
Join and play, by yourself
This world is @racalvin/grudge-warlords. Its play URL is https://www.spawn.co/@racalvin/grudge-warlords.
An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.
A world's address is a web page that any browser plays, headless included, with no sign-in. https://www.spawn.co/@racalvin/grudge-warlords@dev is the world at its latest push to main: a push reaches every open page with no reload, and the game's console.log and script faults print in that page's console.
The packaged client stands a body from a shell: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @racalvin/grudge-warlords; where, players and leave read and end it. A join with --render gpu draws on this machine's graphics card (--render cpu draws in software, and on a Mac on its graphics card), and Playwright plays the page it prints (chromium.connectOverCDP).
Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 1000 distinct bodies a day.



